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Cargo.toml 39 lines · 1012 B · blame Source
9187b1098170 oakcity: a tilt-shift city builder on a custom w 2 months ago
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[workspace]
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resolver = "3"
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members = ["crates/engine", "crates/world", "crates/gen", "crates/sim", "crates/game"]
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[workspace.package]
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version = "0.1.0"
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edition = "2024"
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license = "MIT"
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[workspace.dependencies]
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oakcity-engine = { path = "crates/engine" }
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oakcity-world  = { path = "crates/world" }
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oakcity-gen    = { path = "crates/gen" }
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oakcity-sim    = { path = "crates/sim" }
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wgpu       = "29"
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winit      = "0.30"
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egui       = "0.35"
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egui-wgpu  = "0.35"
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egui-winit = { version = "0.35", default-features = false, features = ["links", "wayland", "x11"] }
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glam       = { version = "0.33", features = ["bytemuck"] }
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bytemuck   = { version = "1", features = ["derive"] }
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pollster   = "1"
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notify     = "8"
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ron        = "0.12"
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serde      = { version = "1", features = ["derive"] }
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# Fast debug builds: our code stays cheap to compile, dependencies are optimised once.
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[profile.dev]
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opt-level = 1
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debug = 1
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[profile.dev.package."*"]
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opt-level = 3
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debug = false
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[profile.release]
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lto = "thin"
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codegen-units = 4