| 1 | // NextDraw: browser/JS port of the Bantam Tools NextDraw Python API
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| 2 | // (https://bantam.tools/nd_py). Async methods mirror the Python names in
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| 3 | // camelCase: connect, moveto, lineto, drawPath, penup, ... disconnect.
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| 4 | //
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| 5 | // Everything here talks to the machine through an EBB over a transport, so
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| 6 | // the same code runs against WebSerial or the EBB simulator in src/sim.
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| 7 |
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| 8 | import { isClose } from './calc.js';
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| 9 | import { clipPolyline, clipSegment, pointInBounds, pointsNear } from './clip.js';
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| 10 | import { defaultOptions, defaultParams } from './config.js';
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| 11 | import * as control from './control.js';
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| 12 | import { EBB } from './ebb.js';
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| 13 | import { Homing } from './homing.js';
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| 14 | import { applyModelAndHandling } from './models.js';
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| 15 | import { computeSegment, copyPos, trajectory } from './motion.js';
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| 16 | import { PenHandler } from './pen.js';
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| 17 |
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| 18 | export const realClock = {
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| 19 | now: () => performance.now(),
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| 20 | sleep: (ms) => new Promise((resolve) => setTimeout(resolve, ms)),
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| 21 | };
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| 22 |
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| 23 | // plot_status.stopped codes (negative while being handled, positive once stopped)
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| 24 | export const STOP_CODES = {
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| 25 | 101: 'Failed to connect',
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| 26 | 102: 'Stopped by pause button press',
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| 27 | 103: 'Stopped by software request',
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| 28 | 104: 'Lost USB connectivity',
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| 29 | 105: 'Power loss detected',
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| 30 | 106: 'Homing failed',
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| 31 | 107: 'Refused a motion command beyond the firmware step-rate limit',
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| 32 | };
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| 33 |
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| 34 | function newStats() {
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| 35 | return {
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| 36 | upTravelInch: 0,
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| 37 | downTravelInch: 0,
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| 38 | ptEstimate: 0, // ms, preview estimate
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| 39 | addDist(nd, inches) {
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| 40 | if (nd.pen.phys.zUp) this.upTravelInch += inches;
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| 41 | else this.downTravelInch += inches;
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| 42 | },
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| 43 | };
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| 44 | }
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| 45 |
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| 46 | function newPlotStatus() {
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| 47 | return {
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| 48 | stopped: 0,
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| 49 | button: false,
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| 50 | limit: false,
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| 51 | power: false,
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| 52 | connection: false,
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| 53 | monitor: false,
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| 54 | buttonTimestamp: -Infinity,
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| 55 | stats: newStats(),
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| 56 | };
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| 57 | }
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| 58 |
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| 59 | export class NextDraw {
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| 60 | /**
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| 61 | * @param {object} opts
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| 62 | * @param {object} [opts.transport] transport to use in connect()
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| 63 | * @param {object} [opts.clock] { now(), sleep(ms) }; defaults to real time
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| 64 | * @param {function} [opts.log] message sink (default console.log)
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| 65 | */
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| 66 | constructor({ transport = null, clock = realClock, log = (m) => console.log(m) } = {}) {
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| 67 | this.transport = transport;
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| 68 | this.clock = clock;
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| 69 | this.logFn = log;
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| 70 | this.options = defaultOptions();
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| 71 | this.params = defaultParams();
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| 72 | this.machine = new EBB();
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| 73 | this.pen = new PenHandler();
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| 74 | this.homing = new Homing(this);
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| 75 | this.plotStatus = newPlotStatus();
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| 76 | this.warnings = new Set();
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| 77 | this.bounds = [[0, 0], [0, 0]];
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| 78 | this.connected = false;
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| 79 | this.stepScale = 2 * this.params.nativeResFactor;
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| 80 | this.speedPendown = 0;
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| 81 | this.speedPenup = 0;
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| 82 | this.useLayerSpeed = false;
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| 83 | this.layerSpeedPendown = null;
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| 84 | this.pauseRequested = false;
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| 85 | // Set any of these true to throw instead of returning quietly.
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| 86 | this.errors = { connect: false, button: false, keyboard: false, disconnect: false,
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| 87 | power: false, homing: false, code: 0 };
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| 88 | this.fwVersion = null;
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| 89 | this.nickname = null;
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| 90 | applyModelAndHandling(this, true);
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| 91 | }
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| 92 |
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| 93 | log(message) {
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| 94 | this.logFn(message);
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| 95 | }
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| 96 |
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| 97 | warn(key) {
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| 98 | if (this.warnings.has(key)) return;
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| 99 | this.warnings.add(key);
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| 100 | const text = {
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| 101 | bounds: `Warning: motion was clipped at the travel limits of the ${this.params.modelName}.`,
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| 102 | voltage: 'Warning: low or no motor power detected. Is the power supply connected?',
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| 103 | homing_voltage: 'Automatic homing requires motor power. Check the power supply.',
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| 104 | }[key];
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| 105 | if (text) this.log(text);
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| 106 | }
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| 107 |
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| 108 | // --- Context & settings ---
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| 109 |
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| 110 | /** Enter the interactive context with default options (Python: interactive()). */
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| 111 | interactive() {
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| 112 | this.options.units = 0;
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| 113 | this.options.preview = false;
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| 114 | this.options.mode = 'interactive';
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| 115 | }
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| 116 |
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| 117 | requireInteractive() {
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| 118 | if (this.options.mode !== 'interactive') throw new Error('Function only available in interactive mode.');
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| 119 | if (!this.connected) {
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| 120 | this.handleErrors();
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| 121 | throw new Error('Not connected to NextDraw');
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| 122 | }
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| 123 | }
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| 124 |
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| 125 | /** Re-derive bounds and clamp options (nextdraw.update_options). */
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| 126 | updateOptions() {
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| 127 | if (this.options.model) {
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| 128 | applyModelAndHandling(this);
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| 129 | this.bounds = [[-1e-9, -1e-9], [this.params.travelX + 1e-9, this.params.travelY + 1e-9]];
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| 130 | }
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| 131 | const o = this.options;
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| 132 | const clamp = (v, lo, hi) => Math.max(lo, Math.min(hi, v));
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| 133 | o.penPosUp = clamp(o.penPosUp, 0, 100);
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| 134 | o.penPosDown = clamp(o.penPosDown, 0, 100);
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| 135 | o.penRateRaise = clamp(o.penRateRaise, 1, 100);
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| 136 | o.penRateLower = clamp(o.penRateLower, 1, 100);
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| 137 | o.speedPendown = clamp(o.speedPendown, 1, 100);
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| 138 | o.speedPenup = clamp(o.speedPenup, 1, 100);
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| 139 | o.accel = clamp(o.accel, 1, 100);
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| 140 | }
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| 141 |
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| 142 | /** Apply changed options while connected (Python: update()). */
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| 143 | async update() {
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| 144 | this.requireInteractive();
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| 145 | this.updateOptions();
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| 146 | await this.pen.servoInit(this);
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| 147 | if (!this.machine.connected) return;
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| 148 | await control.enableMotors(this);
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| 149 | // A resolution change re-enables the motors, which zeroes the EBB step
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| 150 | // counters and marks the machine un-homed. (The Python API leaves this to
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| 151 | // the user.) Re-home so the counters and our position agree again.
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| 152 | if (!(await this.machine.varRead(12))) {
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| 153 | if (this.options.homing && this.params.autoHome) {
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| 154 | this.log('Motor resolution changed; re-homing.');
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| 155 | await this.homing.findHome();
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| 156 | this.pen.turtle = copyPos(this.pen.phys);
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| 157 | this.pen.turtle.zUp = true;
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| 158 | } else {
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| 159 | this.log('Motor resolution changed; position is no longer known. Move the carriage home and reconnect.');
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| 160 | }
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| 161 | }
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| 162 | }
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| 163 |
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| 164 | // --- Connection ---
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| 165 |
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| 166 | /**
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| 167 | * Open the connection, configure the pen servo, enable motors and home.
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| 168 | * Returns true on success, false on failure.
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| 169 | */
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| 170 | async connect(transport = this.transport) {
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| 171 | if (this.options.mode !== 'interactive') {
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| 172 | this.log('Error: connect() called outside of interactive context.');
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| 173 | return null;
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| 174 | }
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| 175 | if (!this.options.model) {
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| 176 | this.log('Error: Plotter hardware model not selected.');
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| 177 | return null;
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| 178 | }
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| 179 | if (!transport) throw new Error('No transport given to connect().');
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| 180 | this.transport = transport;
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| 181 | applyModelAndHandling(this, true);
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| 182 | this.pauseRequested = false;
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| 183 | this.plotStatus = newPlotStatus();
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| 184 | this.warnings.clear();
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| 185 |
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| 186 | if (!(await this.serialConnect())) {
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| 187 | this.log(`Failed to connect to ${this.params.modelName}. ${this.machine.err ?? ''}`.trim());
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| 188 | if (this.errors.connect) throw new Error('Failed to connect to NextDraw');
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| 189 | this.errors.code = this.plotStatus.stopped;
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| 190 | return false;
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| 191 | }
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| 192 |
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| 193 | await this.queryEbbVoltage();
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| 194 | this.updateOptions();
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| 195 |
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| 196 | this.pen.turtle = copyPos(this.pen.phys);
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| 197 | this.pen.turtle.zUp = true;
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| 198 |
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| 199 | await control.readStatusByte(this); // Clear any stale button press
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| 200 | this.plotStatus = newPlotStatus();
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| 201 |
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| 202 | await this.pen.servoInit(this);
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| 203 | await this.pen.raise(this);
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| 204 | await control.enableMotors(this);
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| 205 |
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| 206 | if (!(await this.homing.findHome())) {
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| 207 | this.handleErrors();
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| 208 | return false;
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| 209 | }
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| 210 | this.pen.turtle = copyPos(this.pen.phys);
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| 211 | this.pen.turtle.zUp = true;
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| 212 | this.fwVersion = this.machine.version;
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| 213 | this.nickname = this.machine.name;
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| 214 | return true;
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| 215 | }
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| 216 |
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| 217 | async serialConnect() {
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| 218 | if (await this.machine.connect(this.transport)) {
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| 219 | await control.connectSetup(this);
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| 220 | this.connected = true;
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| 221 | return true;
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| 222 | }
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| 223 | this.plotStatus.stopped = 101;
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| 224 | return false;
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| 225 | }
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| 226 |
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| 227 | async queryEbbVoltage() {
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| 228 | await control.readStatusByte(this);
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| 229 | if (this.plotStatus.power) {
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| 230 | await this.machine.clearSteps();
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| 231 | await this.machine.varWrite(0, 12);
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| 232 | await this.machine.varWrite(0, 13);
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| 233 | this.plotStatus.power = false;
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| 234 | }
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| 235 | this.plotStatus.button = false;
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| 236 | this.plotStatus.limit = false;
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| 237 | return control.queryVoltage(this);
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| 238 | }
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| 239 |
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| 240 | /** Wait for motion to finish, then close the connection. */
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| 241 | async disconnect() {
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| 242 | if (this.machine.connected) await control.exhaustQueue(this);
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| 243 | await this.machine.disconnect();
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| 244 | this.connected = false;
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| 245 | }
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| 246 |
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| 247 | // --- Errors & pausing ---
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| 248 |
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| 249 | /** Ask a running plot or move sequence to stop (like Ctrl-C in Python). */
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| 250 | requestPause() {
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| 251 | this.pauseRequested = true;
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| 252 | }
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| 253 |
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| 254 | receivePauseRequest() {
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| 255 | return this.pauseRequested;
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| 256 | }
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| 257 |
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| 258 | handleErrors() {
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| 259 | const code = this.plotStatus.stopped;
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| 260 | this.errors.code = code;
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| 261 | const e = this.errors;
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| 262 | if ((code === 101 && e.connect) || (code === 102 && e.button) || (code === 103 && e.keyboard) ||
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| 263 | (code === 104 && e.disconnect) || (code === 105 && e.power) || (code === 106 && e.homing)) {
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| 264 | throw new Error(STOP_CODES[code]);
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| 265 | }
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| 266 | }
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| 267 |
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| 268 | /** Check for pause requests, button presses, power loss and lost USB. */
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| 269 | async pauseCheck() {
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| 270 | const ps = this.plotStatus;
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| 271 | if (ps.stopped > 0) return;
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| 272 | const button = await this.checkButton();
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| 273 | if (this.receivePauseRequest()) ps.stopped = -103;
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| 274 | if (ps.power) {
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| 275 | ps.stopped = -105;
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| 276 | this.log('Plot stopped because loss of power detected.');
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| 277 | await this.machine.varWrite(0, 12);
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| 278 | await this.machine.varWrite(0, 13);
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| 279 | }
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| 280 | if (button === -1) {
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| 281 | this.log('Error: USB connection lost.');
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| 282 | this.connected = false;
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| 283 | ps.stopped = -104;
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| 284 | }
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| 285 | if (button === 1) {
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| 286 | this.log('Stopped by button press.');
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| 287 | ps.stopped = -102;
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| 288 | }
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| 289 | if (ps.stopped === -103) this.log('Stopped by request.');
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| 290 | if (ps.stopped < 0) {
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| 291 | await this.pen.raise(this);
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| 292 | ps.stopped = -ps.stopped;
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| 293 | }
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| 294 | }
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| 295 |
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| 296 | /** 1 if the PRG button was pressed, 0 if not, -1 on USB error. Polls at most every 50 ms. */
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| 297 | async checkButton() {
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| 298 | if (this.options.preview) return 0;
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| 299 | const ps = this.plotStatus;
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| 300 | const now = this.clock.now();
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| 301 | if (now - ps.buttonTimestamp > this.params.buttonInterval * 1000) {
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| 302 | ps.buttonTimestamp = now;
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| 303 | await control.readStatusByte(this);
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| 304 | }
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| 305 | if (ps.button) return 1;
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| 306 | if (ps.connection) return -1;
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| 307 | return 0;
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| 308 | }
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| 309 |
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| 310 | // --- Motion primitives ---
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| 311 |
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| 312 | /** Point-to-point move with normal motion planning, starting and ending at rest. */
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| 313 | async goToPosition(x, y, ignoreLimits = false, xyzPos = null) {
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| 314 | const [moves] = computeSegment(this, [x, y, 0, 0, ignoreLimits], xyzPos);
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| 315 | await control.feed(this, moves);
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| 316 | }
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| 317 |
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| 318 | /** Plot one polyline (inches): pen-up travel to start, then a pen-down path. */
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| 319 | async plotPolyline(vertices) {
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| 320 | if (this.plotStatus.stopped || !vertices || vertices.length < 2) return;
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| 321 | await this.pen.raise(this);
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| 322 | const clamped = vertices.map(([x, y]) => [
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| 323 | Math.max(0, Math.min(this.bounds[1][0], x)),
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| 324 | Math.max(0, Math.min(this.bounds[1][1], y)),
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| 325 | ]);
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| 326 | await this.goToPosition(clamped[0][0], clamped[0][1]);
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| 327 | await control.feed(this, trajectory(this, clamped));
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| 328 | }
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| 329 |
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| 330 | toInches(v) {
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| 331 | if (this.options.units === 1) return v / 2.54;
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| 332 | if (this.options.units === 2) return v / 25.4;
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| 333 | return v;
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| 334 | }
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| 335 |
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| 336 | fromInches(v) {
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| 337 | if (this.options.units === 1) return v * 2.54;
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| 338 | if (this.options.units === 2) return v * 25.4;
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| 339 | return v;
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| 340 | }
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| 341 |
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| 342 | /**
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| 343 | * Move the turtle to (x, y), clipping the actual motion to travel bounds.
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| 344 | * Out-of-bounds portions are skipped with the pen raised.
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| 345 | */
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| 346 | async xyPlotSegment(relative, x, y) {
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| 347 | this.requireInteractive();
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| 348 | x = this.toInches(x);
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| 349 | y = this.toInches(y);
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| 350 | const turtle = this.pen.turtle;
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| 351 | if (relative) {
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| 352 | x += turtle.xpos;
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| 353 | y += turtle.ypos;
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| 354 | }
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| 355 | const b = this.bounds;
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| 356 | if (isClose(x, b[0][0], 2e-9)) x = b[0][0];
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| 357 | if (isClose(x, b[1][0], 2e-9)) x = b[1][0];
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| 358 | if (isClose(y, b[0][1], 2e-9)) y = b[0][1];
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| 359 | if (isClose(y, b[1][1], 2e-9)) y = b[1][1];
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| 360 |
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| 361 | const start = [turtle.xpos, turtle.ypos];
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| 362 | const target = [x, y];
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| 363 | const [accept, seg] = clipSegment([start, target], b);
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| 364 | if (accept && this.machine.connected) {
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| 365 | if (!pointsNear(seg[0], start, 1e-9)) {
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| 366 | if (this.params.autoClipLift && !turtle.zUp) {
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| 367 | await this.pen.raise(this);
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| 368 | turtle.zUp = false;
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| 369 | }
|
| 370 | await this.goToPosition(seg[0][0], seg[0][1]);
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| 371 | }
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| 372 | if (!turtle.zUp) await this.pen.lower(this);
|
| 373 | await this.goToPosition(seg[1][0], seg[1][1]);
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| 374 | if (!pointsNear(seg[1], target, 1e-9) && this.params.autoClipLift && !turtle.zUp) {
|
| 375 | await this.pen.raise(this);
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| 376 | turtle.zUp = false;
|
| 377 | }
|
| 378 | }
|
| 379 | turtle.xpos = x;
|
| 380 | turtle.ypos = y;
|
| 381 | this.handleErrors();
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| 382 | }
|
| 383 |
|
| 384 | /** Absolute move, keeping the current pen state. */
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| 385 | goto(x, y) {
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| 386 | return this.xyPlotSegment(false, x, y);
|
| 387 | }
|
| 388 |
|
| 389 | /** Absolute pen-up move. */
|
| 390 | async moveto(x, y) {
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| 391 | this.requireInteractive();
|
| 392 | await this.pen.raise(this);
|
| 393 | this.pen.turtle.zUp = true;
|
| 394 | await this.xyPlotSegment(false, x, y);
|
| 395 | }
|
| 396 |
|
| 397 | /** Absolute pen-down move. */
|
| 398 | lineto(x, y) {
|
| 399 | this.pen.turtle.zUp = false;
|
| 400 | return this.xyPlotSegment(false, x, y);
|
| 401 | }
|
| 402 |
|
| 403 | /** Relative move, keeping the current pen state. */
|
| 404 | go(dx, dy) {
|
| 405 | return this.xyPlotSegment(true, dx, dy);
|
| 406 | }
|
| 407 |
|
| 408 | /** Relative pen-up move. */
|
| 409 | async move(dx, dy) {
|
| 410 | this.requireInteractive();
|
| 411 | await this.pen.raise(this);
|
| 412 | this.pen.turtle.zUp = true;
|
| 413 | await this.xyPlotSegment(true, dx, dy);
|
| 414 | }
|
| 415 |
|
| 416 | /** Relative pen-down move. */
|
| 417 | line(dx, dy) {
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| 418 | this.pen.turtle.zUp = false;
|
| 419 | return this.xyPlotSegment(true, dx, dy);
|
| 420 | }
|
| 421 |
|
| 422 | async penup() {
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| 423 | this.requireInteractive();
|
| 424 | await this.pen.raise(this);
|
| 425 | this.pen.turtle.zUp = true;
|
| 426 | }
|
| 427 |
|
| 428 | async pendown() {
|
| 429 | this.requireInteractive();
|
| 430 | this.pen.turtle.zUp = false;
|
| 431 | if (this.params.autoClipLift &&
|
| 432 | !pointInBounds([this.pen.turtle.xpos, this.pen.turtle.ypos], this.bounds)) {
|
| 433 | return; // Don't lower the pen outside the travel area.
|
| 434 | }
|
| 435 | await this.pen.lower(this);
|
| 436 | }
|
| 437 |
|
| 438 | /**
|
| 439 | * Draw a path through [[x, y], ...] (current units): pen-up move to the
|
| 440 | * first vertex, pen-down along the rest, then raise. Clipped at travel bounds.
|
| 441 | */
|
| 442 | async drawPath(vertices) {
|
| 443 | this.requireInteractive();
|
| 444 | if (vertices.length < 2 || this.plotStatus.stopped) return;
|
| 445 | const scaled = vertices.map(([x, y]) => [this.toInches(x), this.toInches(y)]);
|
| 446 | const last = scaled[scaled.length - 1];
|
| 447 | this.pen.turtle.xpos = last[0];
|
| 448 | this.pen.turtle.ypos = last[1];
|
| 449 | this.pen.turtle.zUp = true;
|
| 450 |
|
| 451 | const { paths } = clipPolyline(scaled, this.bounds, this.params.boundsTolerance);
|
| 452 | for (const path of paths) {
|
| 453 | if (this.plotStatus.stopped) break;
|
| 454 | await this.plotPolyline(path);
|
| 455 | this.handleErrors();
|
| 456 | await this.penup();
|
| 457 | }
|
| 458 | if (this.plotStatus.stopped) {
|
| 459 | this.pen.turtle = copyPos(this.pen.phys);
|
| 460 | this.pen.turtle.zUp = true;
|
| 461 | }
|
| 462 | }
|
| 463 |
|
| 464 | /** Hardware-timed delay in the motion queue. */
|
| 465 | async delay(ms) {
|
| 466 | this.requireInteractive();
|
| 467 | ms = Math.trunc(ms);
|
| 468 | if (ms > 0) await this.machine.timedPause(ms);
|
| 469 | }
|
| 470 |
|
| 471 | /** Wait until all queued motion has completed. */
|
| 472 | async block() {
|
| 473 | this.requireInteractive();
|
| 474 | await control.exhaustQueue(this);
|
| 475 | }
|
| 476 |
|
| 477 | currentPos() {
|
| 478 | return [this.fromInches(this.pen.phys.xpos), this.fromInches(this.pen.phys.ypos)];
|
| 479 | }
|
| 480 |
|
| 481 | turtlePos() {
|
| 482 | return [this.fromInches(this.pen.turtle.xpos), this.fromInches(this.pen.turtle.ypos)];
|
| 483 | }
|
| 484 |
|
| 485 | currentPen() {
|
| 486 | return this.pen.phys.zUp;
|
| 487 | }
|
| 488 |
|
| 489 | turtlePen() {
|
| 490 | return this.pen.turtle.zUp;
|
| 491 | }
|
| 492 |
|
| 493 | /** Raw EBB query. Bypasses all safety checks; use with great care. */
|
| 494 | async usbQuery(query) {
|
| 495 | this.requireInteractive();
|
| 496 | return this.machine.query(query);
|
| 497 | }
|
| 498 |
|
| 499 | /** Raw EBB command. Bypasses all safety checks; use with great care. */
|
| 500 | async usbCommand(command) {
|
| 501 | this.requireInteractive();
|
| 502 | await this.machine.query(command);
|
| 503 | }
|
| 504 |
|
| 505 | // --- Utilities (Python CLI "utility" mode equivalents) ---
|
| 506 |
|
| 507 | /** Return to the home corner at the current pen state's speed. */
|
| 508 | async walkHome() {
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| 509 | this.requireInteractive();
|
| 510 | await this.pen.raise(this);
|
| 511 | await control.exhaustQueue(this);
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| 512 | await control.writeStepOffsets(this, 0, 0);
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| 513 | await this.homing.readPosition();
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| 514 | await this.goToPosition(Math.min(this.pen.phys.xpos, 0.01), Math.min(this.pen.phys.ypos, 0.01), true);
|
| 515 | await this.homing.precisionMoveTo(0, 0);
|
| 516 | this.pen.turtle = copyPos(this.pen.phys);
|
| 517 | this.pen.turtle.zUp = true;
|
| 518 | }
|
| 519 |
|
| 520 | /** Disable (freewheel) the XY motors. Position is lost until re-homed. */
|
| 521 | async disableXY() {
|
| 522 | await this.machine.motorsDisable();
|
| 523 | await this.machine.varWrite(0, 12); // No longer homed
|
| 524 | }
|
| 525 |
|
| 526 | /** Force a fresh homing sequence. */
|
| 527 | async rehome() {
|
| 528 | this.requireInteractive();
|
| 529 | await this.pen.raise(this);
|
| 530 | await control.enableMotors(this);
|
| 531 | await this.machine.varWrite(0, 12);
|
| 532 | const ok = await this.homing.findHome();
|
| 533 | this.pen.turtle = copyPos(this.pen.phys);
|
| 534 | this.pen.turtle.zUp = true;
|
| 535 | return ok;
|
| 536 | }
|
| 537 |
|
| 538 | /** Lower the pen, pause half a second, raise it. */
|
| 539 | async cyclePen() {
|
| 540 | this.requireInteractive();
|
| 541 | await this.pen.cycle(this);
|
| 542 | }
|
| 543 |
|
| 544 | // --- Plotting ---
|
| 545 |
|
| 546 | /**
|
| 547 | * Plot a list of polylines given in inches from the home corner, like the
|
| 548 | * Python Plot context does for an SVG: plot each path, then return home.
|
| 549 | * onProgress(doneCount, total) is called after each path.
|
| 550 | */
|
| 551 | async plotPolylines(polylines, { onProgress = null } = {}) {
|
| 552 | this.requireInteractive();
|
| 553 | this.pauseRequested = false;
|
| 554 | this.plotStatus.stopped = 0;
|
| 555 | this.plotStatus.stats = newStats();
|
| 556 | await this.pen.raise(this);
|
| 557 | let done = 0;
|
| 558 | for (const polyline of polylines) {
|
| 559 | if (this.plotStatus.stopped) break;
|
| 560 | const { paths, outOfBounds } = clipPolyline(polyline, this.bounds, this.params.boundsTolerance);
|
| 561 | if (outOfBounds) this.warn('bounds');
|
| 562 | for (const path of paths) {
|
| 563 | if (this.plotStatus.stopped) break;
|
| 564 | await this.plotPolyline(path);
|
| 565 | }
|
| 566 | done += 1;
|
| 567 | onProgress?.(done, polylines.length);
|
| 568 | }
|
| 569 | await this.pen.raise(this);
|
| 570 | if (this.plotStatus.stopped === 0) {
|
| 571 | await this.goToPosition(Math.min(this.pen.phys.xpos, 0.1), Math.min(this.pen.phys.ypos, 0.1));
|
| 572 | await this.homing.precisionMoveTo(0, 0);
|
| 573 | }
|
| 574 | this.pen.turtle = copyPos(this.pen.phys);
|
| 575 | this.pen.turtle.zUp = true;
|
| 576 | const stopped = this.plotStatus.stopped;
|
| 577 | if (stopped) {
|
| 578 | // Allow further commands after a pause; the caller sees the code.
|
| 579 | this.plotStatus.stopped = 0;
|
| 580 | this.pauseRequested = false;
|
| 581 | }
|
| 582 | return { stopped, stats: this.plotStatus.stats };
|
| 583 | }
|
| 584 | }
|