| 1 | import { useEffect, useRef } from 'react';
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| 2 |
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| 3 | const LUM = ' .:-=+*#%@';
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| 4 | const COLS = 88;
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| 5 | const ROWS = 40;
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| 6 | const LIVE_BEATS = ['link open', 'in policy', 'heartbeat ok', 'awaiting peer'];
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| 7 |
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| 8 | const reduceMotion =
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| 9 | typeof matchMedia === 'function' && matchMedia('(prefers-reduced-motion: reduce)').matches;
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| 10 |
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| 11 | function clockStamp() {
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| 12 | return new Date().toISOString().slice(11, 19);
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| 13 | }
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| 14 |
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| 15 | function rotateX(x: number, y: number, z: number, angle: number) {
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| 16 | const cos = Math.cos(angle);
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| 17 | const sin = Math.sin(angle);
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| 18 | return [x, y * cos - z * sin, y * sin + z * cos] as const;
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| 19 | }
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| 20 |
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| 21 | function rotateY(x: number, y: number, z: number, angle: number) {
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| 22 | const cos = Math.cos(angle);
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| 23 | const sin = Math.sin(angle);
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| 24 | return [x * cos + z * sin, y, -x * sin + z * cos] as const;
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| 25 | }
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| 26 |
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| 27 | function shade(nx: number, ny: number, nz: number) {
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| 28 | return nx * 0.16 + ny * 0.38 + nz * 0.86;
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| 29 | }
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| 30 |
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| 31 | function plot(
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| 32 | pixels: string[][],
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| 33 | depth: number[],
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| 34 | x: number,
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| 35 | y: number,
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| 36 | z: number,
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| 37 | light: number,
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| 38 | ) {
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| 39 | const depthOffset = 4.2;
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| 40 | const scale = COLS * 1.04;
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| 41 | const zz = z + depthOffset;
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| 42 | if (zz <= 0.25) return;
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| 43 | const inverse = 1 / zz;
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| 44 | const column = (COLS / 2 + scale * inverse * x) | 0;
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| 45 | const row = (ROWS / 2 - scale * inverse * y * 0.56) | 0;
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| 46 | if (column < 0 || column >= COLS || row < 0 || row >= ROWS) return;
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| 47 | const cell = row * COLS + column;
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| 48 | if (inverse <= depth[cell]) return;
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| 49 | depth[cell] = inverse;
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| 50 | pixels[row][column] = LUM[Math.min(LUM.length - 1, Math.max(1, (1 + light * 8) | 0))] ?? '@';
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| 51 | }
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| 52 |
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| 53 | function project(
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| 54 | pixels: string[][],
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| 55 | depth: number[],
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| 56 | x: number,
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| 57 | y: number,
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| 58 | z: number,
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| 59 | nx: number,
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| 60 | ny: number,
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| 61 | nz: number,
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| 62 | yaw: number,
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| 63 | pitch: number,
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| 64 | ) {
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| 65 | ;[x, y, z] = rotateY(x, y, z, yaw);
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| 66 | ;[x, y, z] = rotateX(x, y, z, pitch);
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| 67 | ;[nx, ny, nz] = rotateY(nx, ny, nz, yaw);
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| 68 | ;[nx, ny, nz] = rotateX(nx, ny, nz, pitch);
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| 69 | const light = shade(nx, ny, nz);
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| 70 | if (light < 0.08) return;
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| 71 | plot(pixels, depth, x, y, z, light);
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| 72 | }
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| 73 |
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| 74 | function plotCapsule(
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| 75 | pixels: string[][],
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| 76 | depth: number[],
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| 77 | x1: number,
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| 78 | y1: number,
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| 79 | z1: number,
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| 80 | x2: number,
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| 81 | y2: number,
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| 82 | z2: number,
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| 83 | radius: number,
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| 84 | yaw: number,
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| 85 | pitch: number,
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| 86 | ) {
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| 87 | const dx = x2 - x1;
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| 88 | const dy = y2 - y1;
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| 89 | const dz = z2 - z1;
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| 90 | const length = Math.hypot(dx, dy, dz) || 1;
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| 91 | const ax = dx / length;
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| 92 | const ay = dy / length;
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| 93 | const az = dz / length;
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| 94 | let px = ay;
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| 95 | let py = -ax;
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| 96 | let pz = 0;
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| 97 | if (Math.hypot(px, py, pz) < 0.12) {
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| 98 | px = 0;
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| 99 | py = az;
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| 100 | pz = -ay;
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| 101 | }
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| 102 | const plen = Math.hypot(px, py, pz) || 1;
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| 103 | px /= plen;
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| 104 | py /= plen;
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| 105 | pz /= plen;
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| 106 | const qx = ay * pz - az * py;
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| 107 | const qy = az * px - ax * pz;
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| 108 | const qz = ax * py - ay * px;
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| 109 |
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| 110 | for (let t = 0; t <= 1; t += 0.035) {
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| 111 | const cx = x1 + dx * t;
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| 112 | const cy = y1 + dy * t;
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| 113 | const cz = z1 + dz * t;
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| 114 | for (let angle = 0; angle < Math.PI * 2; angle += 0.09) {
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| 115 | const cos = Math.cos(angle);
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| 116 | const sin = Math.sin(angle);
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| 117 | const nx = px * cos + qx * sin;
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| 118 | const ny = py * cos + qy * sin;
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| 119 | const nz = pz * cos + qz * sin;
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| 120 | project(
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| 121 | pixels,
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| 122 | depth,
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| 123 | cx + nx * radius,
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| 124 | cy + ny * radius,
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| 125 | cz + nz * radius,
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| 126 | nx,
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| 127 | ny,
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| 128 | nz,
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| 129 | yaw,
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| 130 | pitch,
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| 131 | );
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| 132 | }
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| 133 | }
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| 134 | }
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| 135 |
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| 136 | function plotTorusArc(
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| 137 | pixels: string[][],
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| 138 | depth: number[],
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| 139 | major: number,
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| 140 | minor: number,
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| 141 | thetaStart: number,
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| 142 | thetaEnd: number,
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| 143 | yaw: number,
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| 144 | pitch: number,
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| 145 | flip: boolean,
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| 146 | ) {
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| 147 | for (let theta = thetaStart; theta <= thetaEnd; theta += 0.04) {
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| 148 | const cosT = Math.cos(theta);
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| 149 | const sinT = Math.sin(theta);
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| 150 | for (let phi = 0; phi < Math.PI * 2; phi += 0.08) {
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| 151 | const cosP = Math.cos(phi);
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| 152 | const sinP = Math.sin(phi);
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| 153 | let x = (major + minor * cosP) * cosT;
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| 154 | let y = (major + minor * cosP) * sinT;
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| 155 | let z = minor * sinP;
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| 156 | let nx = cosP * cosT;
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| 157 | let ny = cosP * sinT;
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| 158 | let nz = sinP;
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| 159 | if (flip) {
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| 160 | x = -x;
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| 161 | y = -y;
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| 162 | z = -z;
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| 163 | nx = -nx;
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| 164 | ny = -ny;
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| 165 | nz = -nz;
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| 166 | }
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| 167 | project(pixels, depth, x, y, z, nx, ny, nz, yaw, pitch);
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| 168 | }
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| 169 | }
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| 170 | }
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| 171 |
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| 172 | function renderMark(
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| 173 | yaw: number,
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| 174 | pitch: number,
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| 175 | pixels: string[][],
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| 176 | depth: number[],
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| 177 | ): string {
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| 178 | for (let y = 0; y < ROWS; y += 1) {
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| 179 | pixels[y].fill(' ');
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| 180 | for (let x = 0; x < COLS; x += 1) depth[y * COLS + x] = 0;
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| 181 | }
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| 182 |
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| 183 | const major = 1.08;
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| 184 | const minor = 0.155;
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| 185 | const thetaStart = (102 * Math.PI) / 180;
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| 186 | const thetaEnd = (256 * Math.PI) / 180;
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| 187 |
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| 188 | for (const flip of [false, true]) {
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| 189 | plotTorusArc(pixels, depth, major, minor, thetaStart, thetaEnd, yaw, pitch, flip);
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| 190 | let x1 = major * Math.cos(thetaEnd);
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| 191 | let y1 = major * Math.sin(thetaEnd);
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| 192 | let x2 = 0.28;
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| 193 | let y2 = -0.68;
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| 194 | if (flip) {
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| 195 | x1 = -x1;
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| 196 | y1 = -y1;
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| 197 | x2 = -x2;
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| 198 | y2 = -y2;
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| 199 | }
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| 200 | plotCapsule(pixels, depth, x1, y1, 0, x2, y2, 0, minor, yaw, pitch);
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| 201 | }
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| 202 |
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| 203 | return pixels.map((row) => row.join('')).join('\n');
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| 204 | }
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| 205 |
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| 206 | export function LandingClock() {
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| 207 | const ref = useRef<HTMLSpanElement>(null);
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| 208 |
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| 209 | useEffect(() => {
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| 210 | const node = ref.current;
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| 211 | if (!node) return;
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| 212 | const write = () => {
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| 213 | node.textContent = clockStamp();
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| 214 | };
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| 215 | write();
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| 216 | if (reduceMotion) return;
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| 217 | const timer = window.setInterval(write, 1000);
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| 218 | return () => window.clearInterval(timer);
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| 219 | }, []);
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| 220 |
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| 221 | return <span ref={ref} className="landingClock" />;
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| 222 | }
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| 223 |
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| 224 | export function LandingBackdrop() {
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| 225 | const preRef = useRef<HTMLPreElement>(null);
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| 226 |
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| 227 | useEffect(() => {
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| 228 | const node = preRef.current;
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| 229 | if (!node) return;
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| 230 |
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| 231 | const pixels = Array.from({ length: ROWS }, () => Array<string>(COLS).fill(' '));
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| 232 | const depth = new Array<number>(ROWS * COLS).fill(0);
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| 233 | let time = 0;
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| 234 |
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| 235 | const paint = () => {
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| 236 | const yaw = reduceMotion ? 0.25 : time * 0.62;
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| 237 | const pitch = reduceMotion ? 0.18 : 0.22 + time * 0.31;
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| 238 | node.textContent = renderMark(yaw, pitch, pixels, depth);
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| 239 | };
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| 240 |
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| 241 | paint();
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| 242 | if (reduceMotion) return;
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| 243 |
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| 244 | let frame = 0;
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| 245 | let last = 0;
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| 246 | const tick = (now: number) => {
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| 247 | if (now - last >= 50) {
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| 248 | last = now;
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| 249 | time += 0.032;
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| 250 | paint();
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| 251 | }
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| 252 | frame = requestAnimationFrame(tick);
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| 253 | };
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| 254 | frame = requestAnimationFrame(tick);
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| 255 | return () => cancelAnimationFrame(frame);
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| 256 | }, []);
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| 257 |
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| 258 | return (
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| 259 | <div className="landingBackdrop" aria-hidden="true">
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| 260 | <pre ref={preRef} className="liveAscii" />
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| 261 | </div>
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| 262 | );
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| 263 | }
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| 264 |
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| 265 | export function LandingDiagram() {
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| 266 | const liveRef = useRef<HTMLSpanElement>(null);
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| 267 |
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| 268 | useEffect(() => {
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| 269 | const node = liveRef.current;
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| 270 | if (!node || reduceMotion) return;
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| 271 | let index = 0;
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| 272 | const timer = window.setInterval(() => {
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| 273 | index = (index + 1) % LIVE_BEATS.length;
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| 274 | node.textContent = LIVE_BEATS[index] ?? 'link open';
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| 275 | }, 3200);
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| 276 | return () => window.clearInterval(timer);
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| 277 | }, []);
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| 278 |
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| 279 | return (
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| 280 | <div className="asciiDiagram" role="img" aria-label="Live session log of a signed agent exchange">
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| 281 | <span className="sceneCorner sceneTL">+</span>
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| 282 | <span className="sceneCorner sceneTR">+</span>
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| 283 | <span className="sceneCorner sceneBL">+</span>
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| 284 | <div className="diagramHud">
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| 285 | <span>SESSION ix_7f3c</span>
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| 286 | <span className="diagramLive">LIVE</span>
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| 287 | </div>
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| 288 | <ol className="sessionLog">
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| 289 | <li>
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| 290 | <time dateTime="12:41:02">12:41:02</time>
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| 291 | <b>atlas</b>
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| 292 | <span>propose source-backed brief</span>
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| 293 | </li>
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| 294 | <li>
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| 295 | <time dateTime="12:41:03">12:41:03</time>
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| 296 | <b>nova</b>
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| 297 | <span>revise participants only</span>
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| 298 | </li>
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| 299 | <li>
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| 300 | <time dateTime="12:41:04">12:41:04</time>
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| 301 | <b>both</b>
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| 302 | <span>accept 0x7F3C</span>
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| 303 | </li>
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| 304 | <li>
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| 305 | <time dateTime="12:41:05">12:41:05</time>
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| 306 | <b>clasp</b>
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| 307 | <span>attest bilateral</span>
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| 308 | </li>
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| 309 | <li className="is-live">
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| 310 | <time dateTime="12:41:08">12:41:08</time>
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| 311 | <b>link</b>
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| 312 | <span ref={liveRef}>link open</span>
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| 313 | </li>
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| 314 | </ol>
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| 315 | <p className="diagramSpec">
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| 316 | sha 7f3c91a0b2e84d11
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| 317 | <br />
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| 318 | identity verified · score none
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| 319 | </p>
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| 320 | </div>
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| 321 | );
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| 322 | }
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